Fighting games never die.
2024 November 13Amidst a culture of balance patches, DLC, and social media, I find solace in playing older, more niche fighting games. One of many things I'm grateful for in fighting games is that it's a genre where games never truly die, If you have yourself and a buddy, then you can experience all a game can offer.
Some days ago, I booted up Guilty Gear Strive again and decided to see how that game was going, especially given how they made drastic changes to my main Potemkin... I didn't particularly enjoy playing online much; the root of that haerkens back to my previous fighting game post but in laymans terms, I find that fighting game ranked modes remove the human from fighting games in a sense. There also the new fact in that, I hadn't played strive seriously since Season 2, It's fucking Season 4 now somehow, I've have come back to what's basically a brand new video game, one that I maybe didn't want to put newfound time into. I'm not particularly upset with that though, tons of people have started to pick up the game since i left myself, and Guilty Gear is as popular as ever, to the point of putting weird bullshit crossover character in it soon, so, that's good I think.
Speaking of weird bullshit crossover, and to go back to what i stated in the beginning, I was actually asked by someone to play Dengeki Bunko Fighting Climax Ignition (you always have to say the full name), unironically one of my favorite fighting games and i thought to myself "yes, this is absolutely my shit, i miss this."
I was asked to play, we hopped in, and it just immediately came back to me, a game I learned years after it released back in 2015, the game is not meant to be perfect, but the game is meant to be as-is.
Older games don't have the privelage/curse of active development, stuff like the aforementioned DLC and balance patches, nor is it booming with the huge numbers that modern fighters have, or even good netcode... But fighting games don't have to always be a huge thing, like I stated earlier, It's a one-on-one ordeal; if you find a person who wants to play with you, then you have everythingthe game can offer. You also get the added benefit of intimacy which i find quite valuable, you are more likely to converse and comment about the game if you are just in an open dm playing a more niche title, rather than the antosocial nature of hopping on an online mode and mindlessly grinding.
I feel/attribute the above opinion to many fighting games, but Dengeki Bunko Fighting Climax Ignition is that game for me, If you weren't turned off the the pure weebery on screen, you will find that It's a mechanically rich game with aspects that i quite enjoy that I cannot find elsewhere. It also has the only 2D appearence of Akira Virtua Fighter, and lets me use a socially inept high school boy as an assist.
I don't particularly know how to end this, but if you can jump over the hurdle of a low playerbase, or lack of developer support, you'll be greeted with a ton more interesting, and unique fighting games out there. It doesn;t have to be weird anime bullshit like the games i like, you can probably go on Fightcade2 and hop into the Kaiser Knuckle room and get you ass handed to you buy a guy in his 30's, probably.
PLAY FIGHTING GAMES
i wanna make a proper "play fighting games" post now, or even a page dedicated to it, though it feel like it would be a bit "touchy" to make, in the sense that i dont wanna fuck up something like that.
PLAY FIGHTING GAMES
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